Written by Pokemon TCG trainer on 10/26/2021 at category Deck Lists
Hello trainers, hope you’re enjoying the newly released Celebrations cards! At the time of this being written, the cards have been out for a few weeks now and are making a unique splash on the community. There are a solid mixture of both new cards being printed (like Zacian V as well as Zamazenta V) with the main show stopper being Mew. Mew’s ability is very reminiscent of Jirachi TEU, however, Mew doesn’t fall Asleep when it uses the ability, and also Mew can only grab Item cards. Alongside those unique playable cards, Pokémon decided to reprint some old fan favorites of cards such as Rocket’s Admin, Luxray GL Lv. X and much more. Within those old reprints, they also decided to include new generation Pokémon printed in older styles (I.e. Dragapult printed as a Prime Pokémon from the HGSS era). This cool twist on a set is one of the things I love to see as both a player and long-time collector, so I applaud Pokémon for doing such a good job. The playable cards from Celebrations will be seen a decent bit, however, I wanted to talk about Suicune as a deck because it’s currently at the top of its game. The terror of standard format right now, this Legendary Dog can really make the cookie stretch considering it’s only worth a couple of Prize Cards. Without further adieu, let’s jump into why Suicune is striking terror in people right now!
I booted up my Pokemon Trading Card Game Online app, loaded up some PTCGO codes, and then traded those Pokemon online codes to trade for this deck. I was very excited, and it honestly didn’t take that many PTCGO codes to make the deck. If you’re looking to buy some codes, we sell them here on PTCGO Store, and I highly urge you to check out our competitive pricing and swift delivery! Let’s talk about the newest way to play Suicune today!
The main strategy of this deck is a simple one yet is an effective archetype: setup a Suicune for the second turn, and start swinging. Bench a bunch of Pokémon to make sure the attack does as much damage as possible. Eventually, get Lotads into play so they can become Ludicolos for huge swing turns. If you setup your board correctly, there’s no reason why you can’t OHKO a VMAX at some point in the game or another. Alongside InteleonCRE’s snipe damage and Ludicolo’s additional damage buff for a turn, Suicune can really hit for 300+ damage (and it can do this with relative ease). When you have Drizzile’s Shady Dealings to search your deck for anything you could possibly ask for, you tend to make miracles come true. I like this deck over other archetypes because between the consistency boost of the Inteleon engine and the contrast of Suicune’s ability, Fleet-Footed, this deck can draw what it has to without really trying. Melony and Raihan ensure that you can’t fall behind on Energy Card attachments which is key when you think about how many Hammers there are out there right now. I don’t want to spoil the explanation for every card in here, so let’s jump over to the deck list section of this article!
Pokemon - 19
4 Sobble CRE 41
4 Drizzile SSH 56
2 Inteleon CRE 43
1 Inteleon SSH 58
4 Suicune V EVS 31
2 Lotad EVS 32
2 Ludicolo EVS 34
Trainer Cards - 32
3 Melony CRE 146
2 Marnie CPA 56
2 Professor's Research CEL 23
2 Boss's Orders SHF 58
1 Raihan EVS 152
4 Evolution Incense SSH 163
4 Quick Ball SSH 179
4 Level Ball BST 129
3 Rare Candy SSH 180
2 Scoop Up Net RCL 165
2 Capacious Bucket RCL 156
1 Escape Rope BST 125
2 Cape of Toughness DAA 160
Energy - 9
5 Water Energy 3
4 Capture Energy RCL 171
Key TCG Cards
4 Suicune V - The star of our show, this is one of the most powerful Pokémon V ever printed! Starting off with 210HP, this Pokémon can take a couple of hits from a Pokémon VMAX especially when coupled with a Cape ofToughness. Water-typing isn’t overly powerful right now besides being able to hit cards such as Victini VMAX for weakness. Water does gain access to strong cards such as Capacious Bucket and Melony, which is great in terms of having assets within your applicable card pool. This Pokémon has Lightning-type weakness which gives it a difficult time against Pokémon like Jolteon VMAX, however if you can overlook that weakness there’s a lot to love about this card. The ability, Fleet Footed, let’s you draw a card if this Pokémon is active. The extra push is great for improving your options and boosting odds of drawing certain cards. Lastly, Blizzard Rondo is an amazing attack that can forcefully limit your opponent’s bench while doing tons of damage. It also only requires two energy, and since one of those is a (C) energy, you can use a Capture Energy to satisfy the cost. Voilà!
4 Sobble – Usually I like to start with writing about the final Evolution, but in this Pokemon line we’re going to start at the Basic. Sobble’s first attack is extremely efficient at setting up your side of the field consistently. Being able to search out all of the other Sobble in your deck, it prepares you to later evolve them into Drizzile and Inteleon which can help you to setup further attackers/board states and just progress the game in your favour in general. Sobble is searchable via Level Ball which is a huge part of why we play so many copies. Sobble can fuel up the Blizzard Rondo attack and makes for being a perfect bench sitter - if you ever go 2nd, this Pokémon makes a great starter which you can then retreat (and then you can consequently use Melony to a Suicune afterwards). You can play the 70HO Sobble to have a better matchup against Dragapult, however.
4 Drizzile – It isn’t often that we play a Stage 2 without Rare Candy, however in this case we really want to evolve our Pokémon up manually because we get access to Drizzile’s amazing ability. Being able to search for any one Trainer card in your deck offers up a lot of skill, which allows for us so many options in order to outpace the opponent. Drizzile can search for Level Ball or Evolution Incense, which can grab other Drizziles and continuously create a chain until all Drizzile are evolved. Drizzile can then evolve into Inteleon (either the SSH or CRE one); one of which gains access to TWO Trainer cards with its ability; the other that can snipe damage onto the field (which synergies very well with our deck’s strategy. This whole line of Pokémon just aims at setting up your board, and it all is without the use of a Rule Box Pokémon. Drizzile also allows us to play techy 1-of Trainers because of how much search ability we have over our deck. Drizzile also allows us to skip playing Lombre and instead play multiple copies of Rare Candy. I love this engine, and I hope it gets used more as people flesh more ideas out in the Evolving Skies format.
1 Inteleon SSH - This Inteleon is just another consistency card that puts the icing on the cake. Searching out any two Trainer cards allows for very cool combinations (I.e. Rare Candy + a Lotad to search out Ludicolo). The attack on the Inteleon isn’t bad, however, it can reasonably clean up Pokémon and also do some spread damage. Inteleon can be powered up in one turn via the use of Melony. This card is also a consistency out if you don’t have any Sobble in play - you can use Evolution Incense to search for this Inteleon instead.
2 Inteleon CRE - This Inteleon is very key in this deck as it’s one of the components that allow you to score an OHKO on a VMAX. The main strength of running one of these Inteleon is that it allows you to use it’s ability in order to soften up future threats and also simultaneously finish off Pokémon that wouldn’t normally be KO’ed. For example, a Dragapult VMAX has 320HP. Blizzard Rondo can do 280 (180 damage base + 100 from Ludicolo), but if you use Sharp Shooting that turn, you can do another 20 damage to the Dragapult VMAX; on the following turn, you can use the ability again to finish it off to get to 320 damage. This ability is randomly good against low HP Pokémon as well, such as opposing Sobble.
2 Ludicolo - This Pokémon is a sheetlet useful for its ability which helps you to hit astronomical numbers. If you can bench 1-2 Lotad in a game, getting a Rare Candy and Ludicolo will swiftly follow!
3 Melony/1 Raihan - These cards are intended to be played so that you don’t lose pace. Being able to attach extra energy can be important for when opponents get cheeky OHKOs onto Suicune. Being able to power up an attacker in a single turn is vital for this deck, and both of these supporters endorse speedy attacks.
2 Capacious Bucket - These are great for getting Energy Cards to chuck into the discard pile with Melony. Capacious Bucket also is a searchableWater Energy out via Drizzile.
Cape of Toughness - A Pokémon Tool that allows you to take multiple hits from Pokémon VMAX. Cape of Toughness will ensure things so that you can trade positively with opposing Pokémon as well. It will also ensure the tempo of the game doesn’t slip too fall from your grasp - the longer you stay in the game with this deck, the more Quick Shootings, Fleet Foots, and attacks you can get off, which all translate to a higher win rate.
Rare Candy - Since we don’t play Lombre in our deck, these are our only way of getting Ludicolo out. These can also get Inteleon into play one turn earlier as well and speed up the evolution of our Stage 2s.
Scoop Up Net - A perfect Item card from reusing abilities from the Inteleon engine, or potentially even recycling Ludicolo. This can also be a useful switching card.
Capture Energy - A consistency card in the early game in order to get out tons of Sobble, a Lotad, or perhaps even another Suicune!
This deck is one of the most competitive pokemon online decks to play in the format, and it really stands a chance against almost anything in its path provided you play optimally. If you like trading efficiently with Pokémon V, and potentially OHKOing Pokemon VMAX then I highly urge you to try out this deck. This deck doesn’t require too many PTCGO codes because it only needs a few cards from the new expansion, so it’s perfect for beginners and veterans alike. I’d suggest nabbing some PTCGL codes and building this deck online because this deck will only get stronger. Until next time, have fun!
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